from protobuf enum value: Cloaked = 1;
from protobuf enum value: CloakedAllied = 4;
from protobuf enum value: CloakedDetected = 2;
Under the fog, so unknown whether it's cloaked or not.
from protobuf enum value: CloakedUnknown = 0;
from protobuf enum value: NotCloaked = 3;
Generated using TypeDoc
Generated
from protobuf enum SC2APIProtocol.CloakState