from protobuf enum SC2APIProtocol.DebugEndGame.EndResult
from protobuf enum value: DeclareVictory = 2;
Default if nothing is set. The current player admits defeat.
from protobuf enum value: Surrender = 1;
synthetic value - protobuf-ts requires all enums to have a 0 value
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Generated
from protobuf enum SC2APIProtocol.DebugEndGame.EndResult