from protobuf field: SC2APIProtocol.DebugDraw draw = 1;
from protobuf field: SC2APIProtocol.DebugGameState game_state = 2;
from protobuf field: SC2APIProtocol.DebugCreateUnit create_unit = 3;
from protobuf field: SC2APIProtocol.DebugKillUnit kill_unit = 4;
from protobuf field: SC2APIProtocol.DebugTestProcess test_process = 5;
from protobuf field: SC2APIProtocol.DebugSetScore score = 6;
from protobuf field: SC2APIProtocol.DebugEndGame end_game = 7;
from protobuf field: SC2APIProtocol.DebugSetUnitValue unit_value = 8;
from protobuf oneof: command
Generated using TypeDoc
Issue various useful commands to the game engine.
Generated
from protobuf message SC2APIProtocol.DebugCommand