Generated

from protobuf message SC2APIProtocol.FeatureLayers

interface FeatureLayers {
    active?: any;
    blip?: any;
    buffDuration?: any;
    buffs?: any;
    buildProgress?: any;
    buildable?: any;
    cloaked?: any;
    creep?: any;
    effects?: any;
    hallucinations?: any;
    heightMap?: any;
    pathable?: any;
    placeholder?: any;
    playerId?: any;
    playerRelative?: any;
    power?: any;
    selected?: any;
    unitDensity?: any;
    unitDensityAa?: any;
    unitEnergy?: any;
    unitEnergyRatio?: any;
    unitHitPoints?: any;
    unitHitPointsRatio?: any;
    unitShields?: any;
    unitShieldsRatio?: any;
    unitType?: any;
    visibilityMap?: any;
}

Properties

active?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData active = 25;

blip?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData blip = 23;

buffDuration?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData buff_duration = 26;

buffs?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData buffs = 24;

buildProgress?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData build_progress = 27;

buildable?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData buildable = 28;

cloaked?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData cloaked = 22;

creep?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData creep = 3;

effects?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData effects = 20;

hallucinations?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData hallucinations = 21;

heightMap?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData height_map = 1;

pathable?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData pathable = 29;

placeholder?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData placeholder = 30;

playerId?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData player_id = 5;

playerRelative?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData player_relative = 11;

power?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData power = 4;

selected?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData selected = 7;

unitDensity?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_density = 15;

unitDensityAa?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_density_aa = 14;

unitEnergy?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_energy = 9;

unitEnergyRatio?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_energy_ratio = 18;

unitHitPoints?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_hit_points = 8;

unitHitPointsRatio?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_hit_points_ratio = 17;

unitShields?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_shields = 10;

unitShieldsRatio?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_shields_ratio = 19;

unitType?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData unit_type = 6;

visibilityMap?: any

Generated

from protobuf field: optional SC2APIProtocol.ImageData visibility_map = 2;

Generated using TypeDoc