from protobuf field: repeated SC2APIProtocol.Effect effects = 5;
Optional
eventfrom protobuf field: optional SC2APIProtocol.Event event = 4;
Optional
mapfrom protobuf field: optional SC2APIProtocol.MapState map_state = 3;
Optional
playerfrom protobuf field: optional SC2APIProtocol.PlayerRaw player = 1;
from protobuf field: repeated SC2APIProtocol.RadarRing radar = 6;
from protobuf field: repeated SC2APIProtocol.Unit units = 2;
Generated using TypeDoc
Generated
from protobuf message SC2APIProtocol.ObservationRaw