Generated

from protobuf message SC2APIProtocol.ObservationRaw

interface ObservationRaw {
    effects: Effect[];
    event?: Event;
    mapState?: MapState;
    player?: PlayerRaw;
    radar: RadarRing[];
    units: Unit[];
}

Properties

effects: Effect[]

Generated

from protobuf field: repeated SC2APIProtocol.Effect effects = 5;

event?: Event

Generated

from protobuf field: optional SC2APIProtocol.Event event = 4;

mapState?: MapState

Generated

from protobuf field: optional SC2APIProtocol.MapState map_state = 3;

player?: PlayerRaw

Generated

from protobuf field: optional SC2APIProtocol.PlayerRaw player = 1;

radar: RadarRing[]

Generated

from protobuf field: repeated SC2APIProtocol.RadarRing radar = 6;

units: Unit[]

Generated

from protobuf field: repeated SC2APIProtocol.Unit units = 2;

Generated using TypeDoc