Optional armyfrom protobuf field: optional uint32 army_count = 9;
Optional foodfrom protobuf field: optional uint32 food_army = 6;
Optional foodfrom protobuf field: optional uint32 food_cap = 4;
Optional foodfrom protobuf field: optional uint32 food_used = 5;
Optional foodfrom protobuf field: optional uint32 food_workers = 7;
Optional idlefrom protobuf field: optional uint32 idle_worker_count = 8;
Optional larvafrom protobuf field: optional uint32 larva_count = 11;
Optional mineralsfrom protobuf field: optional uint32 minerals = 2;
Optional playerfrom protobuf field: optional uint32 player_id = 1;
Optional vespenefrom protobuf field: optional uint32 vespene = 3;
Optional warpfrom protobuf field: optional uint32 warp_gate_count = 10;
Generated using TypeDoc
Generated
from protobuf message SC2APIProtocol.PlayerCommon