Optional
errorfrom protobuf field: optional SC2APIProtocol.ResponseRestartGame.Error error = 1;
Optional
errorfrom protobuf field: optional string error_details = 2;
Optional
needfrom protobuf field: optional bool need_hard_reset = 3;
Generated using TypeDoc
The defaultRestartGameLoops is specified to be (1<<18) by default
Generated
from protobuf message SC2APIProtocol.ResponseRestartGame