Optional
idfrom protobuf field: optional uint32 id = 97;
Game Setup
from protobuf field: SC2APIProtocol.RequestCreateGame create_game = 1;
from protobuf field: SC2APIProtocol.RequestJoinGame join_game = 2;
from protobuf field: SC2APIProtocol.RequestRestartGame restart_game = 3;
from protobuf field: SC2APIProtocol.RequestStartReplay start_replay = 4;
from protobuf field: SC2APIProtocol.RequestLeaveGame leave_game = 5;
from protobuf field: SC2APIProtocol.RequestQuickSave quick_save = 6;
from protobuf field: SC2APIProtocol.RequestQuickLoad quick_load = 7;
from protobuf field: SC2APIProtocol.RequestQuit quit = 8;
During Game
from protobuf field: SC2APIProtocol.RequestGameInfo game_info = 9;
from protobuf field: SC2APIProtocol.RequestObservation observation = 10;
from protobuf field: SC2APIProtocol.RequestAction action = 11;
from protobuf field: SC2APIProtocol.RequestObserverAction obs_action = 21;
from protobuf field: SC2APIProtocol.RequestStep step = 12;
from protobuf field: SC2APIProtocol.RequestData data = 13;
from protobuf field: SC2APIProtocol.RequestQuery query = 14;
from protobuf field: SC2APIProtocol.RequestSaveReplay save_replay = 15;
from protobuf field: SC2APIProtocol.RequestMapCommand map_command = 22;
Other.
from protobuf field: SC2APIProtocol.RequestReplayInfo replay_info = 16;
from protobuf field: SC2APIProtocol.RequestAvailableMaps available_maps = 17;
from protobuf field: SC2APIProtocol.RequestSaveMap save_map = 18;
Debugging
from protobuf field: SC2APIProtocol.RequestPing ping = 19;
from protobuf field: SC2APIProtocol.RequestDebug debug = 20;
from protobuf oneof: request
Generated using TypeDoc
Generated
from protobuf message SC2APIProtocol.Request