from protobuf field: repeated string error = 98;
Optional
idfrom protobuf field: optional uint32 id = 97;
from protobuf field: SC2APIProtocol.ResponseCreateGame create_game = 1;
from protobuf field: SC2APIProtocol.ResponseJoinGame join_game = 2;
from protobuf field: SC2APIProtocol.ResponseRestartGame restart_game = 3;
from protobuf field: SC2APIProtocol.ResponseStartReplay start_replay = 4;
from protobuf field: SC2APIProtocol.ResponseLeaveGame leave_game = 5;
from protobuf field: SC2APIProtocol.ResponseQuickSave quick_save = 6;
from protobuf field: SC2APIProtocol.ResponseQuickLoad quick_load = 7;
from protobuf field: SC2APIProtocol.ResponseQuit quit = 8;
from protobuf field: SC2APIProtocol.ResponseGameInfo game_info = 9;
from protobuf field: SC2APIProtocol.ResponseObservation observation = 10;
from protobuf field: SC2APIProtocol.ResponseAction action = 11;
from protobuf field: SC2APIProtocol.ResponseObserverAction obs_action = 21;
from protobuf field: SC2APIProtocol.ResponseStep step = 12;
from protobuf field: SC2APIProtocol.ResponseData data = 13;
from protobuf field: SC2APIProtocol.ResponseQuery query = 14;
from protobuf field: SC2APIProtocol.ResponseSaveReplay save_replay = 15;
from protobuf field: SC2APIProtocol.ResponseReplayInfo replay_info = 16;
from protobuf field: SC2APIProtocol.ResponseAvailableMaps available_maps = 17;
from protobuf field: SC2APIProtocol.ResponseSaveMap save_map = 18;
from protobuf field: SC2APIProtocol.ResponseMapCommand map_command = 22;
Debugging
from protobuf field: SC2APIProtocol.ResponsePing ping = 19;
from protobuf field: SC2APIProtocol.ResponseDebug debug = 20;
from protobuf oneof: response
Optional
statusfrom protobuf field: optional SC2APIProtocol.Status status = 99;
Generated using TypeDoc
Generated
from protobuf message SC2APIProtocol.Response